Files Overview

This is a quick overview that explains the functions of various files in the game installation directory.

Unity Version

Root Folder
<root>
│  Game.exe
│  readme.txt
│  UnityPlayer.dll
│
├─Game_Data
│  ├─Managed
│  ├─Mono
│  │  ├─EmbedRuntime
│  │  └─etc
│  │      └─mono
│  │          ├─1.0
│  │          ├─2.0
│  │          │  └─Browsers
│  │          └─mconfig
│  └─Resources
├─html
└─src
File Description
Game.exe The game's executable file
readme.txt A plain text file that states the game version, and has a short setup FAQ, a list of credits, disclaimers, and a development changelog.
UnityPlayer.dll A library file used by Unity during the game's execution.
Directory Description
Game_Data/ Contains game assets bundled for Unity
html/ Contains a player manual that opens in a web browser
src/ Contains game assets encrypted by the developer
Game_Data Folder
Game_Data
│  app.info
│  boot.config
│  globalgamemanagers
│  globalgamemanagers.assets
│  level0
│  resources.assets
│  ScreenSelector.bmp
│  sharedassets0.assets
│  sharedassets0.assets.resS
│
├─Managed
├─Mono
│  ├─EmbedRuntime
│  └─etc
│      └─mono
│          ├─1.0
│          ├─2.0
│          │  └─Browsers
│          └─mconfig
└─Resources
File Description Modding
app.info A simple file that states the developer and title of the game
boot.config An empty config file.
ScreenSelector.bmp An image used while selecting display options during the game's launch.
globalgamemanagers A binary file used for managing game states.
globalgamemanagers.assets Assets bundled for the globalgamemanagers binary. Contains the game's cursor.
level0 A binary stage file for loading assets.
resources.assets An asset bundle file that containing shaders.
ScreenSelector.bmp An image displayed while selecting display options during launch.
sharedassets0.assets An asset bundle file containing the bulk of the game's assets. Eisable the mosaic censor. Replace the default font with a monowidth font.
sharedassets0.assets.resS Another file containing the remaining bulk of the game's assets in a raw format.
Folder Description
Managed/ Contains Unity Engine library files
Mono/ Contains Mono files, a .NET extension for Unity.
Resources/ Contains default Unity resource files.
src Folder
src
│  be1.dx ~ be121.dx
│  bg1.dx ~ bg49a.dx
│  bgm.dx
│  bm0.dx ~ bm12.dx
│  cb.dx
│  ev0.dx ~ ev611.dx
│  fd0.dx ~ fd21.dx
│  fin1.dx
│  gus4.dx
│  logo1.dx
│  mp0.dml ~ mp74a.dml
│  mp0.dx ~ mp74.dx
│  n_data.dxt
│  parts.dx
│  src.dx
│  st_cgev.dsv
│  st_item.dsv
│  st_sk.dsv
│  st_stage.dsv
│  st_unit.dsv
│  st_want.dsv
│  tip1.dx ~ tip5.dx
│  tip_aff.dx
│  tip_pu.dx
File Description Modding
be#.dx Battle (skill and item) animation and sound effects
bg#.dx Background images
bgm.dx Background music
bm#.dx Battle (skill and item) background images
cb.dx Character body images
ev#.dx CG Event scenes
fd#.dx Filter (?)
fin1.dx Game fin (end) overlay Replace image with English.
gus4.dx Filter (?)
logo1.dx Animated Mofuland logo
mp#.dml Map (stage) position data
mp#.dx Map (stage) images
n_data.dxt Script file containing all text dialogue Replace script with English.
parts.dx Image thumbnails and icons
src.dx Empty file (?)
st_cgev.dsv CG Event stats (data) Replace names / descriptions with English.
st_item.dsv Item stats (data) Replace names / descriptions with English.
st_sk.dsv Skill stats (data) Replace names / descriptions with English.
st_stage.dsv Stage stats (data) Replace names / descriptions with English.
st_unit.dsv Unit stats (data) Replace names / descriptions with English.
st_want.dsv Wanted poster stats (data) Replace names / descriptions with English.
tip#.dx Tip (tutorial) overlay screens Replace image with English
tip_aff.dx Status affects[sic] (effects) tip screen (?) Replace image with English
tip_pu.dx Monster power up (enhancement) tip overlay screen Replace image with English

Encrypted files in the src/ folder can be decrypted using the Unfuck script.

Encrypted filetype Decrypted filetype Opens with
.dx .tx Unity Asset Studio
.dml .xml Text editors (Notepad)
.dsv .csv Spreadsheet editors (Excel)
.dxt .txt Text editors (Notepad)

When both an encrypted and unencrypted form of the same file are present in the src folder, the game will prioritize using the unencrypted one.

This page was last edited on 2023-11-06 20:59

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This page was last edited on 2023-11-06 20:59

Nes / Alfons
2023

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