Perpetual Summer Vacation

The Justice Task Force's Perpetual Summer Vacation is a Blue Archive minigame from the Summer Sky's Promise event. Ichika must help keep the peace at the beach this summer through a series of card battles.

The player is given a starter deck containing the Striker Ichika, and 10 other cards. The player proceeds along divergent paths from stage to stage until reaching the final boss. One game consists of 3 rounds each containing 7 stages.

Starting Deck

Striker
Ichika (Swimsuit)
Event Equipment
Scorching Heat (2) (2) Loaded Water Gun
(2) Full Speed Ahead
(2) Hyakkaryouran Knitting
(2) Impregnable

Recruitable Students

Azusa

Azusa (Swimsuit)

Hanako

Hanako (Swimsuit)

Hasumi

Hasumi (Swimsuit) Wishlist Wishlist

Hifumi

Hifumi (Swimsuit) Crusadie Vacation Mode!

Hina

Hina (Swimsuit) Prefect Team's Official Tube Prefect Team's Official Tube

Izuna

Izuna (Swimsuit) Sales Settlement Sales Settlement

Justice Task Force Member

Justice Task Force Student Sandcastle Emergency Response

Koharu

Koharu (Swimsuit) Clear View

Mashiro

Mashiro (Swimsuit) Justice Task Force Armband Justice Task Force Armband

Mika

Mika (Swimsuit) Tea Party's Secret Bag Tank Teapot

Nagisa

Nagisa (Swimsuit) Tea Party's Secret Bag Tank Teapot

Seia

Seia (Swimsuit) Tea Party's Secret Bag Tank Teapot

Shizuko

Shizuko (Swimsuit) Sales Settlement Sales Settlement

Tsurugi

Tsurugi (Swimsuit) Sandcastle

Tea Party Members

Inexperienced Tea Party Member Experienced Tea Party Member Tea Party's Secret Bag

Stage Types

3 different stage types can be encountered:

  • Battle Stage - The player must fight a group of enemies. The player is rewarded if victorious, but the game ends if defeated.
  • Event Stage - The player receives an opportunity to recruit allies.
  • Rest Stage - The player can heal their units, revive retreated units, or discard cards from the deck.

Round 1

graph LR S1[Stage 1<br/><center>Battle</center>] --> S2[Stage 2<br/><center>Event</center>] S2 --> S3A[Stage 3<br/><center>Rest</center>] S2 --> S3B[Stage 3<br/><center>Event</center>] S3A --> S4[Stage 4<br/><center>Battle</center>] S3B --> S4 S4 --> S5A[Stage 5<br/><center>Battle</center>] S4 --> S5B[Stage 5<br/><center>Event</center>] S5A --> S6[Stage 6<br/><center>Rest</center>] S5B --> S6 S6 --> S7[Stage 7<br/><center>Boss</center>] classDef battle fill:#9b0d0d classDef event fill:#0f738c classDef rest fill:#208c50 classDef boss fill:#750909 class S1 battle class S2 event class S3A rest class S3B event class S4 battle class S5A battle class S5B event class S6 rest class S7 boss

Stage 1 Battle

Unexpected Uninvited Guest

Striker
Helmet Gangster

Round 1 Encounters

Mellow Mellow Helmet Gang

Striker
Helmet Gangster Helmet Gangster Helmet Gangster

Suspicious People

Striker
Automaton 001 Automaton 00S

Friendly Thugs

Striker Special
Vicious Thug Mischievous Thug Stubborn Thug

Round 1 Bosses

This isn't Outlaw Beach?!

Striker
Helmet Gang Officer Helmet Gang Officer

Bare Palm Tree

Striker
Palm Tree

The Pursuers

Striker
Shabby Hippie Scruffy Hippie Hungry Hippie

Stranded Troublemakers

Striker
Castaway Bunny Girl Guard Dragged-in Bunny Girl Guard Stranded Bunny Girl Guard

Round 2

Variant 2A

graph LR S1[Stage 1<br/><center>Battle</center>] --> S2A[Stage 2<br/><center>Rest</center>] S1 --> S2B[Stage 2<br/><center>Battle</center>] S1 --> S2C[Stage 2<br/><center>Battle</center>] S2A --> S3A[Stage 3<br/><center>Battle</center>] S2B --> S3A S2C --> S3B[Stage 3<br/><center>Event</center>] S3A --> S4A[Stage 4<br/><center>Event</center>] S3B --> S4B[Stage 4<br/><center>Battle</center>] S4A --> S5A[Stage 5<br/><center>Battle</center>] S4B --> S5B[Stage 5<br/><center>Event</center>] S5A --> S6A[Stage 6<br/><center>Event</center>] S5B --> S6B[Stage 6<br/><center>Rest</center>] S5B --> S6C[Stage 6<br/><center>Battle</center>] S6A --> S7[Stage 7<br/><center>Boss</center>] S6B --> S7 S6C --> S7 classDef battle fill:#9b0d0d classDef event fill:#0f738c classDef rest fill:#208c50 classDef boss fill:#750909 class S1 battle class S2A rest class S2B battle class S2C battle class S3A battle class S3B event class S4A event class S4B battle class S5A battle class S5B event class S6A event class S6B rest class S6C battle class S7 boss

Variant 2B

graph LR classDef battle fill:#9b0d0d classDef event fill:#0f738c classDef rest fill:#208c50 classDef boss fill:#750909 S1[Stage 1<br/><center>Event</center>] --> S2A[Stage 2<br/><center>Rest</center>] S1 --> S2B[Stage 2<br/><center>Battle</center>] S1 --> S2C[Stage 2<br/><center>Event</center>] class S1 event class S2A rest class S2B battle class S2C event S2A --> S3A[Stage 3<br/><center>Event</center>] S2B --> S3B[Stage 3<br/><center>Battle</center>] S2C --> S3C[Stage 3<br/><center>Battle</center>] class S3A event class S3B battle class S3C battle S3A --> S4A[Stage 4<br/><center>Battle</center>] S3B --> S4B[Stage 4<br/><center>Event</center>] S3C --> S4C[Stage 4<br/><center>Battle</center>] class S4A battle class S4B event class S4C battle S4A --> S5A[Stage 5<br/><center>Battle</center>] S4B --> S5B[Stage 5<br/><center>Event</center>] S4C --> S5B class S5A battle class S5B event S5A --> S6A[Stage 6<br/><center>Rest</center>] S5A --> S6B[Stage 6<br/><center>Battle</center>] S5B --> S6C[Stage 6<br/><center>Rest</center>] class S6A rest class S6B battle class S6C rest S6A --> S7[Stage 7<br/><center>Boss</center>] S6B --> S7 S6C --> S7 class S7 boss

Variant 2C

graph LR S1[Stage 1<br/><center>Rest</center>] --> S2A[Stage 2<br/><center>Event</center>] S1 --> S2B[Stage 2<br/><center>Battle</center>] S1 --> S2C[Stage 2<br/><center>Battle</center>] class S1 rest class S2A event class S2B battle class S2C battle S2A --> S3A[Stage 3<br/><center>Battle</center>] S2B --> S3B[Stage 3<br/><center>Event</center>] S2C --> S3C[Stage 3<br/><center>Battle</center>] class S3A battle class S3B event class S3C battle S3A --> S4A[Stage 4<br/><center>Event</center>] S3B --> S4B[Stage 4<br/><center>Event</center>] S3C --> S4B class S4A event class S4B event S4A --> S5A[Stage 5<br/><center>Battle</center>] S4A --> S5B[Stage 5<br/><center>Event</center>] S4B --> S5C[Stage 5<br/><center>Rest</center>] class S5A battle class S5B event class S5C rest S5A --> S6A[Stage 6<br/><center>Rest</center>] S5B --> S6B[Stage 6<br/><center>Battle</center>] S5C --> S6B class S6A rest class S6B battle S6A --> S7[Stage 7<br/><center>Boss</center>] S6B --> S7 class S7 boss classDef battle fill:#9b0d0d classDef event fill:#0f738c classDef rest fill:#208c50 classDef boss fill:#750909

Round 2 Encounters

Odyssey Maritime School Delinquents

Striker
Castaway Bunny Girl Guard Dragged-in Bunny Girl Guard Stranded Bunny Girl Guard

Tall Palm Tree

Striker Special
Palm Tree Special Effect (Intense Heat)

The Pursuers (Hungry)

Striker
Shabby Hippie
Scruffy Hippie
Hungry Hippie
Hungry Hippie

Illegal Resort Occupation Group

Striker
Rough Sukeban (Swimsuit)
Hostile Sukeban (Swimsuit)
Formidable Sukeban (Swimsuit)

Slightly Scared Thugs

Striker Support
Vicious Thug Mischievous Thug
Stubborn Thug
Vicious Thug
Stubborn Thug

Flappy Helmet Gang

Striker
Helmet Gang Member
Helmet Gang Member
Helmet Gang Executive
Helmet Gang Member
Helmet Gang Executive

Very Suspicious People

Striker
Automaton 001
Automaton 00S
Automaton 00S
Corrupt Boss

Hot Springs Department Demolition Team

Striker
Hot Springs Department Advance Team
Hot Springs Department Follow-Up Team
Unidentified Drum

Round 2 Bosses

Helmet Gang Captain Gathering

Striker Special
Helmet Gangster Special Effect (Intense Heat)
Helmet Gang Officer
Rabu
Helmet Gangster

Kronos School of Journalism Live Stream Team

Striker Special
Washed-Up Bunny Girl Guard Water Gun Turret
Dragged-In Bunny Girl Guard
Stranded Bunny Girl Guard
Shinon
Mai

Gourmet Research Society (Hungry)

Striker
Haruna Izumi Akari Junko

Returned Infinite Sushi Squad Kaitenger

Striker
KAITEN FX Mk.0
Kaiten Red
Kaiten Green
Kaiten Pink
Kaiten Black
Kaiten Yellow

Round 3

Variant A

graph LR S1[Stage 1<br/><center>Event</center>] class S1 event S1 --> S2A S1 --> S2B S1 --> S2C class S2A battle class S2B rest class S2C battle S2A --> S3A S2B --> S3B S2C --> S3B class S3A event class S3B event S3A --> S4 S3B --> S4 class S4 event S4 --> S5A S4 --> S5B class S5A battle class S5B battle S5A --> S6A S5A --> S6B S5B --> S6C class S6A rest class S6B battle class S6C rest S6A --> S7 S6B --> S7 S6C --> S7 class S7 boss classDef battle fill:#9b0d0d classDef event fill:#0f738c classDef rest fill:#208c50 classDef boss fill:#750909

Variant B

graph LR S1[Stage 1<br/><center>Event</center>] --> S2A[Stage 2<br/><center>Rest</center>] S1 --> S2B[Stage 2<br/><center>Battle</center>] S1 --> S2C[Stage 2<br/><center>Event</center>] class S1 event class S2A rest class S2B battle class S2C event S2A --> S3A[Stage 3<br/><center>Event</center>] S2B --> S3B[Stage 3<br/><center>Battle</center>] S2C --> S3C[Stage 3<br/><center>Battle</center>] class S3A event class S3B battle class S3C battle S3A --> S4A[Stage 4<br/><center>Battle</center>] S3B --> S4B[Stage 4<br/><center>Event</center>] S3C --> S4C[Stage 4<br/><center>Battle</center>] class S4A battle class S4B event class S4C battle S4A --> S5A[Stage 5<br/><center>Battle</center>] S4B --> S5B[Stage 5<br/><center>Event</center>] S4C --> S5B class S5A battle class S5B event S5A --> S6A[Stage 6<br/><center>Rest</center>] S5A --> S6B[Stage 6<br/><center>Battle</center>] S5B --> S6C[Stage 6<br/><center>Rest</center>] class S6A rest class S6B battle class S6C rest S6A --> S7[Stage 7<br/><center>Boss</center>] S6B --> S7 S6C --> S7 class S7 boss classDef battle fill:#9b0d0d classDef event fill:#0f738c classDef rest fill:#208c50 classDef boss fill:#750909

Variant C

graph LR S1[Stage 1<br/><center>Rest</center>] --> S2A[Stage 2<br/><center>Battle</center>] S1 --> S2B[Stage 2<br/><center>Event</center>] S1 --> S2C[Stage 2<br/><center>Event</center>] S2A --> S3A[Stage 3<br/><center>Battle</center>] S2B --> S3A S2C --> S3B[Stage 3<br/><center>Event</center>] S3A --> S4A[Stage 4<br/><center>Event</center>] S3B --> S4B[Stage 4<br/><center>Battle</center>] S4A --> S5[Stage 5<br/><center>Battle</center>] S4B --> S5 S5 --> S6[Stage 6<br/><center>Rest</center>] S6 --> S7[Stage 7<br/><center>Boss</center>] classDef battle fill:#9b0d0d classDef event fill:#0f738c classDef rest fill:#208c50 classDef boss fill:#750909 class S1 rest class S2A battle class S2B event class S2C event class S3A battle class S3B event class S4A event class S4B battle class S5 battle class S6 rest class S7 boss

Round 3 Enemies

Price Gougers

Striker Special
Menacing Swimsuit Thug Special Effect (Intense Heat)
Hostile Swimsuit Thug
Annoying Swimsuit Thug

Giant Palm Tree

Striker Special
Palm Tree Special Effect (Dehydration)

Marine Debris

Striker Special
The Great Chairman's Statue Special Effect (Great Makoto's Majesty)

Hot Springs Department Concrete Construction Team -- Round 3 Stage 2 Hot Springs Department Temporary Construction Team -- Round 3 Stage 5

Striker
Hot Springs Department Advance Team
Hot Springs Department Follow-Up Team
Megu (Swimsuit)

Golden Fleece Security

Striker
Castaway Bunny Girl Guard Dragged-in Bunny Girl Guard Stranded Bunny Girl Guard

Round 3 Bosses

Summer Beach Thugs

Striker Special
Menacing Swimsuit Thug Water Cannon Turret
Hostile Swimsuit Thug
Annoying Swimsuit Thug
Akemi

Our Infinite Sushi Squad Kaitenger -- Round 3 Stage 7

Striker Special
KAITEN FX Mk.0 Special Effect (Justice Never Falls!)
Kaiten Red
Kaiten Green
Kaiten Pink
Kaiten Black
Kaiten Yellow

The Return of Perorodzilla

Striker
Large Perorodzilla Small Perorodzilla Small Perorodzilla Small Perorodzilla
Special
Special Effect (Oxygen Destroyer)

Battle Rewards

Normal Battle Select 1 of 3 random cards x3

Boss Battle Select 1 of 3 rare cards x1 Afternoon Teatime Hidden Songstress Limit Release Private Beach Gigantifying Laser Beam Cautious Aim Coconut Drop

Perks

Ichika (Swimsuit) Base Stats: Red Dragon (2C 3A) - Deals damage to the Front enemy. Paragon of Justice - At the start of user's Phase: Recovers HP by 0 if HP is at 5 or below.

Striker #Trinity #Justice Task Force

This page was last edited on 2025-12-23 04:56

Powered by Wiki|Docs

This page was last edited on 2025-12-23 04:56

Nessa
©2023

Powered by Wiki|Docs