Perpetual Summer Vacation

The Justice Task Force's Perpetual Summer Vacation is a Blue Archive minigame from the Summer Sky's Promise event. Ichika must help keep the peace at the beach this summer through a series of card battles.
The player is given a starter deck containing the Striker Ichika, and 10 other cards. The player proceeds along divergent paths from stage to stage until reaching the final boss. One game consists of 3 rounds each containing 7 stages.
Starting Deck
| Striker |
| Ichika (Swimsuit) |
| Event |
Equipment |
| Scorching Heat (2) |
(2) Loaded Water Gun |
| (2) Full Speed Ahead |
|
| (2) Hyakkaryouran Knitting |
|
| (2) Impregnable |
|
Recruitable Students
Azusa
Hanako
Hasumi
|
|
|
| Hasumi (Swimsuit) |
Wishlist |
Wishlist |
Hifumi
|
|
| Hifumi (Swimsuit) |
Crusadie Vacation Mode! |
Hina
|
|
|
| Hina (Swimsuit) |
Prefect Team's Official Tube |
Prefect Team's Official Tube |
Izuna
|
|
|
| Izuna (Swimsuit) |
Sales Settlement |
Sales Settlement |
Justice Task Force Member
|
|
|
| Justice Task Force Student |
Sandcastle |
Emergency Response |
Koharu
|
|
|
| Koharu (Swimsuit) |
Clear View |
Mashiro
|
|
|
| Mashiro (Swimsuit) |
Justice Task Force Armband |
Justice Task Force Armband |
Mika
|
|
|
| Mika (Swimsuit) |
Tea Party's Secret Bag |
Tank Teapot |
Nagisa
|
|
|
| Nagisa (Swimsuit) |
Tea Party's Secret Bag |
Tank Teapot |
Seia
|
|
|
| Seia (Swimsuit) |
Tea Party's Secret Bag |
Tank Teapot |
Shizuko
|
|
|
| Shizuko (Swimsuit) |
Sales Settlement |
Sales Settlement |
Tsurugi
|
|
| Tsurugi (Swimsuit) |
Sandcastle |
Tea Party Members
|
|
|
| Inexperienced Tea Party Member |
Experienced Tea Party Member |
Tea Party's Secret Bag |
Stage Types
3 different stage types can be encountered:
- Battle Stage - The player must fight a group of enemies. The player is rewarded if victorious, but the game ends if defeated.
- Event Stage - The player receives an opportunity to recruit allies.
- Rest Stage - The player can heal their units, revive retreated units, or discard cards from the deck.
Round 1
graph LR
S1[Stage 1<br/><center>Battle</center>] --> S2[Stage 2<br/><center>Event</center>]
S2 --> S3A[Stage 3<br/><center>Rest</center>]
S2 --> S3B[Stage 3<br/><center>Event</center>]
S3A --> S4[Stage 4<br/><center>Battle</center>]
S3B --> S4
S4 --> S5A[Stage 5<br/><center>Battle</center>]
S4 --> S5B[Stage 5<br/><center>Event</center>]
S5A --> S6[Stage 6<br/><center>Rest</center>]
S5B --> S6
S6 --> S7[Stage 7<br/><center>Boss</center>]
classDef battle fill:#9b0d0d
classDef event fill:#0f738c
classDef rest fill:#208c50
classDef boss fill:#750909
class S1 battle
class S2 event
class S3A rest
class S3B event
class S4 battle
class S5A battle
class S5B event
class S6 rest
class S7 boss
Stage 1 Battle
Unexpected Uninvited Guest
Round 1 Encounters
Mellow Mellow Helmet Gang
| Striker |
|
|
| Helmet Gangster |
Helmet Gangster |
Helmet Gangster |
Suspicious People
| Striker |
|
| Automaton 001 |
Automaton 00S |
Friendly Thugs
| Striker |
|
Special |
| Vicious Thug |
Mischievous Thug |
Stubborn Thug |
Round 1 Bosses
This isn't Outlaw Beach?!
| Striker |
|
| Helmet Gang Officer |
Helmet Gang Officer |
Bare Palm Tree
The Pursuers
| Striker |
|
|
| Shabby Hippie |
Scruffy Hippie |
Hungry Hippie |
Stranded Troublemakers
| Striker |
|
|
| Castaway Bunny Girl Guard |
Dragged-in Bunny Girl Guard |
Stranded Bunny Girl Guard |
Round 2
Variant 2A
graph LR
S1[Stage 1<br/><center>Battle</center>] --> S2A[Stage 2<br/><center>Rest</center>]
S1 --> S2B[Stage 2<br/><center>Battle</center>]
S1 --> S2C[Stage 2<br/><center>Battle</center>]
S2A --> S3A[Stage 3<br/><center>Battle</center>]
S2B --> S3A
S2C --> S3B[Stage 3<br/><center>Event</center>]
S3A --> S4A[Stage 4<br/><center>Event</center>]
S3B --> S4B[Stage 4<br/><center>Battle</center>]
S4A --> S5A[Stage 5<br/><center>Battle</center>]
S4B --> S5B[Stage 5<br/><center>Event</center>]
S5A --> S6A[Stage 6<br/><center>Event</center>]
S5B --> S6B[Stage 6<br/><center>Rest</center>]
S5B --> S6C[Stage 6<br/><center>Battle</center>]
S6A --> S7[Stage 7<br/><center>Boss</center>]
S6B --> S7
S6C --> S7
classDef battle fill:#9b0d0d
classDef event fill:#0f738c
classDef rest fill:#208c50
classDef boss fill:#750909
class S1 battle
class S2A rest
class S2B battle
class S2C battle
class S3A battle
class S3B event
class S4A event
class S4B battle
class S5A battle
class S5B event
class S6A event
class S6B rest
class S6C battle
class S7 boss
Variant 2B
graph LR
classDef battle fill:#9b0d0d
classDef event fill:#0f738c
classDef rest fill:#208c50
classDef boss fill:#750909
S1[Stage 1<br/><center>Event</center>] --> S2A[Stage 2<br/><center>Rest</center>]
S1 --> S2B[Stage 2<br/><center>Battle</center>]
S1 --> S2C[Stage 2<br/><center>Event</center>]
class S1 event
class S2A rest
class S2B battle
class S2C event
S2A --> S3A[Stage 3<br/><center>Event</center>]
S2B --> S3B[Stage 3<br/><center>Battle</center>]
S2C --> S3C[Stage 3<br/><center>Battle</center>]
class S3A event
class S3B battle
class S3C battle
S3A --> S4A[Stage 4<br/><center>Battle</center>]
S3B --> S4B[Stage 4<br/><center>Event</center>]
S3C --> S4C[Stage 4<br/><center>Battle</center>]
class S4A battle
class S4B event
class S4C battle
S4A --> S5A[Stage 5<br/><center>Battle</center>]
S4B --> S5B[Stage 5<br/><center>Event</center>]
S4C --> S5B
class S5A battle
class S5B event
S5A --> S6A[Stage 6<br/><center>Rest</center>]
S5A --> S6B[Stage 6<br/><center>Battle</center>]
S5B --> S6C[Stage 6<br/><center>Rest</center>]
class S6A rest
class S6B battle
class S6C rest
S6A --> S7[Stage 7<br/><center>Boss</center>]
S6B --> S7
S6C --> S7
class S7 boss
Variant 2C
graph LR
S1[Stage 1<br/><center>Rest</center>] --> S2A[Stage 2<br/><center>Event</center>]
S1 --> S2B[Stage 2<br/><center>Battle</center>]
S1 --> S2C[Stage 2<br/><center>Battle</center>]
class S1 rest
class S2A event
class S2B battle
class S2C battle
S2A --> S3A[Stage 3<br/><center>Battle</center>]
S2B --> S3B[Stage 3<br/><center>Event</center>]
S2C --> S3C[Stage 3<br/><center>Battle</center>]
class S3A battle
class S3B event
class S3C battle
S3A --> S4A[Stage 4<br/><center>Event</center>]
S3B --> S4B[Stage 4<br/><center>Event</center>]
S3C --> S4B
class S4A event
class S4B event
S4A --> S5A[Stage 5<br/><center>Battle</center>]
S4A --> S5B[Stage 5<br/><center>Event</center>]
S4B --> S5C[Stage 5<br/><center>Rest</center>]
class S5A battle
class S5B event
class S5C rest
S5A --> S6A[Stage 6<br/><center>Rest</center>]
S5B --> S6B[Stage 6<br/><center>Battle</center>]
S5C --> S6B
class S6A rest
class S6B battle
S6A --> S7[Stage 7<br/><center>Boss</center>]
S6B --> S7
class S7 boss
classDef battle fill:#9b0d0d
classDef event fill:#0f738c
classDef rest fill:#208c50
classDef boss fill:#750909
Round 2 Encounters
Odyssey Maritime School Delinquents
| Striker |
|
|
| Castaway Bunny Girl Guard |
Dragged-in Bunny Girl Guard |
Stranded Bunny Girl Guard |
Tall Palm Tree
| Striker |
Special |
| Palm Tree |
Special Effect (Intense Heat) |
The Pursuers (Hungry)
| Striker |
| Shabby Hippie |
| Scruffy Hippie |
| Hungry Hippie |
| Hungry Hippie |
Illegal Resort Occupation Group
| Striker |
| Rough Sukeban (Swimsuit) |
| Hostile Sukeban (Swimsuit) |
| Formidable Sukeban (Swimsuit) |
Slightly Scared Thugs
| Striker |
Support |
| Vicious Thug |
Mischievous Thug |
| Stubborn Thug |
|
| Vicious Thug |
|
| Stubborn Thug |
|
Flappy Helmet Gang
| Striker |
| Helmet Gang Member |
| Helmet Gang Member |
| Helmet Gang Executive |
| Helmet Gang Member |
| Helmet Gang Executive |
Very Suspicious People
| Striker |
| Automaton 001 |
| Automaton 00S |
| Automaton 00S |
| Corrupt Boss |
Hot Springs Department Demolition Team
| Striker |
| Hot Springs Department Advance Team |
| Hot Springs Department Follow-Up Team |
| Unidentified Drum |
Round 2 Bosses
Helmet Gang Captain Gathering
| Striker |
Special |
| Helmet Gangster |
Special Effect (Intense Heat) |
| Helmet Gang Officer |
|
| Rabu |
|
| Helmet Gangster |
|
Kronos School of Journalism Live Stream Team
| Striker |
Special |
| Washed-Up Bunny Girl Guard |
Water Gun Turret |
| Dragged-In Bunny Girl Guard |
|
| Stranded Bunny Girl Guard |
|
| Shinon |
|
| Mai |
|
Gourmet Research Society (Hungry)
| Striker |
|
|
|
| Haruna |
Izumi |
Akari |
Junko |
Returned Infinite Sushi Squad Kaitenger
| Striker |
| KAITEN FX Mk.0 |
| Kaiten Red |
| Kaiten Green |
| Kaiten Pink |
| Kaiten Black |
| Kaiten Yellow |
Round 3
Variant A
graph LR
S1[Stage 1<br/><center>Event</center>]
class S1 event
S1 --> S2A
S1 --> S2B
S1 --> S2C
class S2A battle
class S2B rest
class S2C battle
S2A --> S3A
S2B --> S3B
S2C --> S3B
class S3A event
class S3B event
S3A --> S4
S3B --> S4
class S4 event
S4 --> S5A
S4 --> S5B
class S5A battle
class S5B battle
S5A --> S6A
S5A --> S6B
S5B --> S6C
class S6A rest
class S6B battle
class S6C rest
S6A --> S7
S6B --> S7
S6C --> S7
class S7 boss
classDef battle fill:#9b0d0d
classDef event fill:#0f738c
classDef rest fill:#208c50
classDef boss fill:#750909
Variant B
graph LR
S1[Stage 1<br/><center>Event</center>] --> S2A[Stage 2<br/><center>Rest</center>]
S1 --> S2B[Stage 2<br/><center>Battle</center>]
S1 --> S2C[Stage 2<br/><center>Event</center>]
class S1 event
class S2A rest
class S2B battle
class S2C event
S2A --> S3A[Stage 3<br/><center>Event</center>]
S2B --> S3B[Stage 3<br/><center>Battle</center>]
S2C --> S3C[Stage 3<br/><center>Battle</center>]
class S3A event
class S3B battle
class S3C battle
S3A --> S4A[Stage 4<br/><center>Battle</center>]
S3B --> S4B[Stage 4<br/><center>Event</center>]
S3C --> S4C[Stage 4<br/><center>Battle</center>]
class S4A battle
class S4B event
class S4C battle
S4A --> S5A[Stage 5<br/><center>Battle</center>]
S4B --> S5B[Stage 5<br/><center>Event</center>]
S4C --> S5B
class S5A battle
class S5B event
S5A --> S6A[Stage 6<br/><center>Rest</center>]
S5A --> S6B[Stage 6<br/><center>Battle</center>]
S5B --> S6C[Stage 6<br/><center>Rest</center>]
class S6A rest
class S6B battle
class S6C rest
S6A --> S7[Stage 7<br/><center>Boss</center>]
S6B --> S7
S6C --> S7
class S7 boss
classDef battle fill:#9b0d0d
classDef event fill:#0f738c
classDef rest fill:#208c50
classDef boss fill:#750909
Variant C
graph LR
S1[Stage 1<br/><center>Rest</center>] --> S2A[Stage 2<br/><center>Battle</center>]
S1 --> S2B[Stage 2<br/><center>Event</center>]
S1 --> S2C[Stage 2<br/><center>Event</center>]
S2A --> S3A[Stage 3<br/><center>Battle</center>]
S2B --> S3A
S2C --> S3B[Stage 3<br/><center>Event</center>]
S3A --> S4A[Stage 4<br/><center>Event</center>]
S3B --> S4B[Stage 4<br/><center>Battle</center>]
S4A --> S5[Stage 5<br/><center>Battle</center>]
S4B --> S5
S5 --> S6[Stage 6<br/><center>Rest</center>]
S6 --> S7[Stage 7<br/><center>Boss</center>]
classDef battle fill:#9b0d0d
classDef event fill:#0f738c
classDef rest fill:#208c50
classDef boss fill:#750909
class S1 rest
class S2A battle
class S2B event
class S2C event
class S3A battle
class S3B event
class S4A event
class S4B battle
class S5 battle
class S6 rest
class S7 boss
Round 3 Enemies
Price Gougers
| Striker |
Special |
| Menacing Swimsuit Thug |
Special Effect (Intense Heat) |
| Hostile Swimsuit Thug |
|
| Annoying Swimsuit Thug |
|
Giant Palm Tree
| Striker |
Special |
| Palm Tree |
Special Effect (Dehydration) |
Marine Debris
| Striker |
Special |
| The Great Chairman's Statue |
Special Effect (Great Makoto's Majesty) |
Hot Springs Department Concrete Construction Team -- Round 3 Stage 2
Hot Springs Department Temporary Construction Team -- Round 3 Stage 5
| Striker |
| Hot Springs Department Advance Team |
| Hot Springs Department Follow-Up Team |
| Megu (Swimsuit) |
Golden Fleece Security
| Striker |
|
|
| Castaway Bunny Girl Guard |
Dragged-in Bunny Girl Guard |
Stranded Bunny Girl Guard |
Round 3 Bosses
Summer Beach Thugs
| Striker |
Special |
| Menacing Swimsuit Thug |
Water Cannon Turret |
| Hostile Swimsuit Thug |
|
| Annoying Swimsuit Thug |
|
| Akemi |
|
Our Infinite Sushi Squad Kaitenger -- Round 3 Stage 7
| Striker |
Special |
| KAITEN FX Mk.0 |
Special Effect (Justice Never Falls!) |
| Kaiten Red |
|
| Kaiten Green |
|
| Kaiten Pink |
|
| Kaiten Black |
|
| Kaiten Yellow |
|
The Return of Perorodzilla
| Striker |
|
|
|
| Large Perorodzilla |
Small Perorodzilla |
Small Perorodzilla |
Small Perorodzilla |
| Special |
| Special Effect (Oxygen Destroyer) |
Battle Rewards
Normal Battle
Select 1 of 3 random cards x3
Boss Battle
Select 1 of 3 rare cards x1
Afternoon Teatime
Hidden Songstress
Limit Release
Private Beach
Gigantifying Laser Beam
Cautious Aim
Coconut Drop
Perks
Ichika (Swimsuit) Base Stats:
Red Dragon (2C 3A) - Deals damage to the Front enemy.
Paragon of Justice - At the start of user's Phase: Recovers HP by 0 if HP is at 5 or below.
Striker #Trinity #Justice Task Force